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vminnm_f16
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 Arm 64-bit (64 bits)/ NEON  View official documentation
 Location: Math Functions  >  Vector Minimum
 Supported Architectures: A32, A64
Purpose:
Floating-point Minimum Number (vector). This instruction compares corresponding vector elements in the two source SIMD&FP registers, writes the smaller of the two floating-point values into a vector, and writes the vector to the destination SIMD&FP register.
Result:

float16x4_t

Example:
#include <arm_neon.h>
#include <stdio.h>
int main() {
 float16_t dataA[4] = {
  0.1, -0.2, 0.3, -0.4
 };
 float16_t dataB[4] = {
  -0.1, 0.2, -0.3, 0.4
 };
 float16x4_t a = vld1_f16(dataA);
 float16x4_t b = vld1_f16(dataB);
 float16x4_t result = vminnm_f16(a, b);
 float16_t output[4];
 vst1_f16(output, result);
 printf("Results: ");
 for (int i = 0; i < 4; i++) {
   printf("%.1f ", output[i]);
  }
  printf("\n");

  return 0;
 }

Prototypes

Assembly Instruction:
FMINNM
Usage:
float16x4_t result = vminnm_f16( float16x4_t a, float16x4_t b )
Performance Metrics:
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SIMD Intrinsics Summary
SIMD Engines: 6
C Intrinsics: 10444
NEON: 4353
AVX2: 405
AVX512: 4717
SSE4.2: 598
VSX: 192
IBM-Z: 179